Swordsman
Swordsmen are used by the arendian clans when terrain is tough and using cavalry would be difficult, they recive little training and sometimes come from a clan's guards or enforcers, but mostly this is the job given to any man strong enough to fight who doesn't own a horse.
Information
Advances from: | |
Advances to: | Wanderer Warrior Hunter |
Cost: | 15 |
HP: | 32 |
Movement: | 5 |
XP: | 38 |
Level: | 1 |
Alignment: | lawful |
ID | Arendian Swordsman |
Abilities: |
Attacks (damage - count)
sword melee | 6 - 4 blade |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 3 | 20% | |
Deep Water | 99 | 20% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | 99 | 20% | |
Village | 1 | 60% |